Updated October 9th, 2020 at 15:48 IST

Samira Build in League of Legends: Create the best character build for Samira

Samira Build in League of Legends can be incredibly useful in the game. Know how to create the best character build for Samira.

Reported by: Sanchay Saksena
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League of Legends is one of the most popular strategy games. It is a team-based game with over 140 characters to choose from. Player builds are extremely important in these games. A good player build can help the player get through some really sticky situations. A character is to be built according to what suits it best. League of Legends players have been inquisitive about the best Samira Build in the game.

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League of Legends Samira Build

Here is the best Samira Build for League of Legends:

Primary Runes:

  • Precision
  • Conqueror
  • Triumph
  • Coup de Grace
  • Legend: Alacrity

Secondary Runes:

  • Domination
  • Taste of Blood
  • Ravenous Hunter

Tertiary Runes:

  • Attack Speed
  • Adaptive Force
  • Armor

Skill Order:

  • Flair
  • Wild Rush
  • Blade Whirl

Starting items:

  • Doran's Blade
  • Health Potion
  • Farsight Alteration
  • B.F. Sword

Core Items

  • Essence Reaver
  • Berserker's Greaves
  • Infinity Edge

Full Build: 

  • Phantom Dancer
  • Death's Dance
  • Bloodthirster

TFT League Of Legends 10.20 Patch Notes

TFT patch notes are very detailed and mention significant changes to the game. These changes have been made while keeping the players at the forefront and also targetting issues faced by the platforms. Check out the TFT patch notes below:

Combat Recap:

  • The Combat Recap panel has new capabilities: it will now display total damage blocked, shields, and healing for your team.

Round Timer

  • Removed the extra 5 seconds of planning per round for the start of each Set.

General Balance

  • Cultist(3) Tyrant Galio: Attack Damage: 150 ⇒ 125
  • Cultist(3) Tyrant Galio: Health: 1800 ⇒ 1600
  • Dusk Team Spell Power: 20/20/50 ⇒ 20/20/40
  • Dusk Spell Power: 0/50/75 ⇒ 0/50/70
  • Keeper Shield: 175/250/325 ⇒ 175/250/400
  • Mage Spell Power: 70/110/180% ⇒ 80/110/180%
  • Spirit Attack Speed: 35%/90% ⇒ 35%/80%

Fortune:

  • 0 Losses: 2g ⇒ 3g
  • 1 Loss: 4.5g ⇒ 6.5g
  • 2 Losses: 8g ⇒ 11.5g
  • 3 Losses: 13g ⇒ 17g
  • 4 Losses: 18.5g ⇒ 24g
  • 5 Losses: 23.5g ⇒ 31g
  • 6 Losses: 29g ⇒ 38g
  • 7 Losses: 35g ⇒ 45g
  • 8 Losses: 41.5g ⇒ 55g
  • 9 Losses: 55g ⇒ 70g
  • Average Value: 9.25g ⇒ 10.25g
  • Removed the all Gold drop
  • Added a Spatula drop
  • Added a very rare “Jackpot”...think items...lots of items.
  • Aphelios’ turrets will now die exactly when he dies instead of lingering for up to .24 seconds.
  • Sett will no longer casually walk back onto the stage only to disappear when knocked out by Lee Sin.
  • You can now properly cast Unforgiven while Disarmed.
  • Thresh, Warwick, and XinZhao’s click boxes have been extended vertically to better represent the size of the units.
  • Nami’s CC can no longer be overridden by other knock-up effects (like Lulu).
  • Vi can now cast her spell at a long-range when equipped with a Rapid Firecannon.
  • Azir’s Soldiers no longer have 5.00 Attack Speed which could cause units to target them with their spells
  • Lee Sin will no longer knock out units who are immune to CC

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Promo image source: League Of Legends Twitter Handle

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Published October 9th, 2020 at 15:48 IST