Baldur's Gate 3 Classes and Races; Character Customization Features of Baldur's Gate 3
Baldur's Gate 3 Classes and Races are out. Players can create their characters according to these classes and races in Baldur's Gate 3. Read on.
- Tech News
- 5 min read

Baldur’s Gate 3 is the sequel to the best in class RPG game. After nearly 20 years for the developers have come up with the sequel to their previous installment to the franchise. It is an RPG game that allows the players to create and customize their own characters. Players have been provided with character classes and races to choose from while creating their very own Baldur’s Gate 3 character.
Baldur’s Gate 3 Classes
Classes are huge in character customisation. These classes decide the roles that the player will play during the game. Baldur’s Gate 3 has offered the players a variety of classes to choose from. Only some of these classes will be available during the early access version of the game. The rest of the classes will be released during the final product. Multiclassing will not be available until the final version of Baldur’s Gate 3 is out. Check out Baldur’s Gate 3 classes below:
Baldur’s Gate 3 Classes Early Access:
- Cleric: Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. Subclass: Life, Light, and Trickery
- Fighter: Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armor like a second skin. Subclass: Battle Master and Eldritch Knight
- Ranger: Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favored prey. Subclass: Hunter and Beast Master
- Rogue: With stealth, skill and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. Subclass: Arcane Trickster and Thief
- Warlock: Bound by a pact to an all-powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic. Subclass: Fiend and The Great One
- Wizard: Wizards master the arcane by specializing in individual schools of magic, combining ancient spells with modern research. Subclass: Evocation and Abjuration
Baldur’s Gate 3 classes coming to the final version:
- Barbarian
- Bard
- Druid
- Monk
- Paladin
- Sorcerer
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Baldur’s Gate 3 Races
Other than classes Baldur’s Gate 3 provides the player with an additional layer of races. Players can choose which race they want their character to belong to and according to their choice, the player will receive bonuses specific to each race. Check out the Baldur’s Gate 3 Races below:
Humans
- Ability bonus: +1 to strength, dexterity, constitution, wisdom, intelligence, charisma
Tiefling
- Ability bonus: +1 intelligence, +2 charisma
- Subraces: Asmodeus Tiefling, Mephistopheles Tiefling, Zariel Tiefling
Racial features
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- Darkvision: Players can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, but can't see color.
- Hellish Resistance: Players have resistance to fire damage.
Dwarf
- Ability bonus: +1 wisdom
- Subraces: Gold Dwarf, Shield Dwarf
Racial features:
- Dwarven Weapon Training: Proficient with handaxes, battleaxes, light hammers, and warhammers.
- Dwarven Resilience: Advantage on saving throws against poison and resistance to poison damage.
- Dwarven Toughness: Player HP is increased by 1 and increases by an additional point at every level.
Elf
- Ability bonus: +2 dexterity, +1 intelligence
- Subrace: High Elf, Wood Elf
Racial features:
- Cantrip: Choose an extra level 0 spell.
- Keen Senses: Proficient with the Perception skill.
- Fey Ancestry: Advantage on saving throws against being charmed, magic can't put you to sleep.
- Elven Weapon Training: Proficient with longswords, shortswords, shortbows, and longbows.
- Darkvision: Players can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, but can't see color.
Half-Elf
- Ability bonus: +2 charisma, and up to two extra points in any ability.
- Subraces: High Half-Elf, Wood Half-Elf, Drow Half-Elf
Racial Features:
- Fey Ancestry: Advantage on saving throws against being charmed, magic can't put you to sleep.
- Darkvision: Players can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, but can't see color.
Drow
- Ability bonus: +1 charisma
- Subraces: Seldarine Drow, Lolth-Sworn Drow
Racial Features:
- Darkvision: Players can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, but can't see color.
- Cantrips: Access to an extra level 0 spell (unconfirmed which spell, though).
- Drow Weapon Training: Proficiency with rapiers, shortswords, and hand crossbows.
Half Drow
- Ability bonus: Up to two points in any ability of your choice.
Racial Features:
- Darkvision: Players can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, but can't see color.
- Cantrip: Learn an extra level 0 spell (unconfirmed which spell, though).
Githyanki
- Ability bonus: +1 intelligence, +2 strength
Racial Features:
- Decadent Mastery: Learn an extra language and become proficient with an extra set of tools.
- Martial Prodigy: Proficient with light and medium armor, shortswords, longswords, and greatswords.
Halfling
- Ability bonus: +1 charisma
- Subrace: Lightfoot Halfling, Strongheart Halfling
Racial Features:
- Lucky: If the player rolls a 1 on a d20 for an attack, ability check, or saving throw they can reroll once and must use the value of the second roll.
- Brave: Advantage on saving throws against being frightened.
- Mercurial Step: Base walking speed is 25 feet.
- Naturally Stealthy: Proficient in the Stealth skill.