Updated January 20th, 2021 at 14:31 IST

FIFA 21 patch notes Title Update 8 makes adjustments to Volta Football and Pro Clubs

The new FIFA 21 update has arrived for current-gen and next-gen gaming consoles and it makes tons of adjustments. Scroll on for detailed FIFA 21 patch notes.

Reported by: Danish Ansari
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EA Arts has rolled out the next major FIFA 21 update for current-generation and next-generation consoles. The new FIFA 21 update is live and ready to be installed. As part of the patch, developers have made numerous changes and much-needed adjustments. So, let us take a look at everything arriving with the new FIFA 21 Title update 8.

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FIFA 21 patch notes

Here's a look at all the official changes made with the new FIFA 21 patch update:

Gameplay

Made the following changes:

  • Made several adjustments to the Team Press D-Pad Tactic.
    • Decreased the amount of time the Team Press D-Pad Tactic can be active for, before requiring cooldown, from 20 seconds to 15 seconds.
    • Once Team Press is requested, its effect takes 2 seconds to activate.
    • In situations where the defending team is using Team Press and recovers possession, Team Press will not automatically remain active on the following loss of possession.
  • Made several adjustments to Stepover and Reverse Step Over Skill Moves.
    • Both Skill Moves are no longer considered Easy Skill Moves and will be less effective when chained together while moving.
    • The animations for both Skill Moves have been slowed down.
    • Decreased player transition speed when exiting either Skill Move at forward angles.
  • [PS5 and XSX|S Only] Reduced the speed at which the ball travels when performing Driven or Driven Ground crosses.
  • [PS5 and XSX|S Only]Decreased how accurate a volley can be if the ball is reaching the shot taker at a high speed.
  • [PS5 and XSX|S Only] Further improved interception logic in situations where the defending player is directly in the ball’s path.
  • [PS5 and XSX|S Only] Decreased player transition speed into a Fake Shot while Sprinting, after the Skill Move was successfully requested.

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Addressed the following issues:

  • The goalkeeper sometimes gets stuck to the net geometry and is unable to put the ball into play, resulting in matches not finishing within the expected time.
  • After a defender positioned themselves in front of the ball carrier following a heavy touch, the defender sometimes did not contest the ball.
  • Improved referee penalty kick logic in situations where the goalkeeper dives at the ball carrier’s feet.
  • Improved referee logic when making decisions in breakaway tackling situations outside of the box.
  • When a goalkeeper moved then stood still during a penalty kick, they could sometimes deflect the ball into their own net when it was hit directly at them.
    • This does not affect other types of potential deflections that could occur.
  • In situations where the ball carrier would start a shooting animation, but the shot was cancelled in time, the defender could sometimes perform an unintended blocking animation.
  • [PS5 and XS|X Only] In rare instances, players would teleport during a non-gameplay foul scene following an advantage.
  • [PS5 and XS|X Only] Improved animation selection logic when attempting to make a save as a player-controlled goalkeeper.
  • [PS5 and XS|X Only] Sometimes, fouls around the edge of the box were resulting in seemingly incorrect ball placement for the following set piece.
  • [PS5 and XS|X Only] Improved referee logic in situations where a professional foul is committed by the last player in defense, impacting a potential attacking opportunity.
  • [PS5 and XS|X Only] Adjusted referee logic to better evaluate when a yellow card should be given.
  • [PS5 and XS|X Only] In some cases, referees did not make the correct foul call following a physical contest or Standing Tackle.
  • [PS5 and XS|X Only] Reduced some instances of the ball carrier stumbling after minimal physical contact in the box.
  • [PS5 and XS|X Only] In some situations, a player who was attempting to intercept a pass would incorrectly move their foot away from the ball.

FIFA Ultimate Team

Made the following changes:

  • In online matches, players will no longer see their opponent’s equipped Ball Item, they will instead always see their own.
  • Co-Op Squad Battles matches can now be paused during gameplay by either player.
  • Co-Op Squad Battles matches no longer have a pause limit.

Addressed the following issues:

  • After claiming FUT Coins from Team Event Objectives, the overall FUT Coin total did not increase until FUT was exited and re-entered.
    • The correct amount of FUT Coins was being claimed, this issue only impacted when the display of the overall total would increase.
  • When a previously locked Objective group was unlocked, it continued to display as locked until the player exited and re-entered FUT.
  • The Co-Op widget could stop responding after the Pricing filter was used during a Transfer Market search.
  • After engaging with the Recommended Consumable Search option found in the Radial Menu, not all menu navigation button callouts were functioning as expected.
  • If a Co-Op Lobby guest left the Lobby while the Host was opening a pack, the Host’s menu background would incorrectly display.
  • When previewing Goal Music, Chant, Anthem, and Crowd Items in My Stadium, the audio would reset if the Previewed Item was selected.
  • The progress UI would animate every time the Community Event screen was visited.
  • Updated Competitor Mode description.
  • The Club name was incorrectly displayed when viewing Player Ratings in the pause menu.
  • Updated the FUT Champions Qualification Points icon displayed on the Weekend League details screen.
  • Trophies displayed in Milestone Objectives were not facing in the correct direction.
  • Updated background on the pop up that displays when choosing a Season reward that has multiple choices.
  • When a Community Event was completed, the UI did not display correctly.
  • Addressed a potential stability issue that could occur in a Co-Op lobby.
  • Repetitive commentary could occur during some corner kicks.

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FIFA 21 Career Mode

Made the following change:

  • The potential quality of Youth Players is now more aligned with the general football region that they come from.

Addressed the following issues:

  • Player OVRs could remain unrealistically high in their 30s, resulting in players retiring seemingly at their peak.
  • Addressed further instances of Strikers taking too long to be retrained as Center Forwards.

Volta Football

Addressed the following issues:

  • Some hairstyles did not display correctly.
  • Updated a typo on the message that displays when discarding items.

Pro Clubs

Addressed the following issue:

  • A Virtual Pro’s customised boot colours did not always save.

General, Audio, and Video

Made the following changes:

  • Updated badges, kits, 2D portraits, stadiums, and ad boards.
  • Added 34 new Starheads and updated 29 existing Starheads which will be activated at a later date through a Server Release.
  • Stay tuned to the EA SPORTS FIFA Tracker to learn when these Starheads will become active.

Addressed the following issues:

  • The Nike Serie A TIM Merlin 2019 Hi Vis ball did not display a shadow in the game.
  • The inactivity timer did not start while the Origin overlay was active in some online matches.

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Image credits: EA SPORTS FIFA | YouTube

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Published January 20th, 2021 at 14:31 IST