Updated August 5th, 2020 at 17:17 IST

League of Legends patch notes 10.16 bring new champion; implement major buffs/nerfs

The League of Legends 10.16 update patch notes feature extensive champion buffs and nerfs changes. Read on for complete League of Legends patch notes.

Reported by: Danish Ansari
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The official patch notes for League of Legends 10.16 update has finally arrived for all platforms. The latest update brings tons of changes to the game including the addition of a new champion, balance changes to popular champions, and much more. Let's check out all the changes coming with the new League of Legends patch notes 10.16.

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League of Legends patch notes

Champions

Yone

  • Yone will the latest champion to join the game roster during the ongoing Spirit Blossom event.

Akali

Q - Five Point Strike

  • Base damage has been increased from 30/55/80/105/130 to 35/60/85/110/135

E - Shuriken Flip

  • Damage type has been changed from physical to magical.

Ashe

  • Q: Bonus attack speed has been decreased from 20/30/40/50/60% to 20/25/30/35/40%

Bard

Base Stats

  • HP has been reduced from 575 to 560

W - Caretaker's Shrine

  • Full power heal has been reduced from 70/110/150/190/230 to 55/95/135/175/215

 Evelynn

Q - Hate Spike

  • Cooldown has been reduced from 8 to 4
  • Hitting a monster will no longer refund 50% of the champion’s cooldown

Fiora

Q - Lunge

  • Cooldown has been increased from 16/14/12/10/8 seconds to 13/11.25/9.5/7.75/6 seconds
  • On-hit cooldown reduced from 60% to 50%

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Hecarim

E - Devastating Charge

  • Movement speed has been increased from 25-75% to 25-100%

Jax

E - Counterstrike

  • Cooldown has been reduced from 16/14/12/10/8 seconds to 14/12.5/11/9.5/8 seconds

Jhin

  • Passive final shot damage against structures has been increased from 1.2 attack damage to 1.5 attack damage

Jinx

  • R: Bonus damage has been uncapped.

Karthus

Q - Lay Waste

  • Damage has been decreased from 35 to 30% ability power.

Kha’Zix

Q - Taste Their Fear

  • isolated target bonus damage has been decreased from 120% to 110%.

Lucian

Q - Piercing Light

  • Damage has been increased from 85/120/155/190/225 to 95/130/165/200/235

R - The Culling

  • Shots have been increased from 20/25/30 to 22/28/34

Miss Fortune

  • Base attack damage has been increased from 50 to 52

Morgana

Q - Dark Binding

  • Cooldown has been decreased from 11 seconds to 10 seconds.

Nautilus

W - Titan's Wrath

  • Shield has been decreased from 60/70/80/90/100 to 45/55/65/75/85.

Neeko

Q - Blooming Burst

  • Damage has been increased from 70/115/160/205/250 to 80/125/170/215/260
  • Bloom Damage has been increased from 35/55/75/95/115 to 40/60/80/100/120

Nocturne

Passive - Umbral Blades

  • Cooldown has been increased from 10 to 14 seconds
  • On-hit cooldown refund has been increased from 2 seconds to 3 seconds

Rakan

R - The Quickness

  • Bonus movement speed has been increased from 50% to 75%

Sett

W - Haymaker

  • Damage has been decreased from 80/105/130/155/180 to 80/100/120/140/160

E - Facebreaker

  • Damage has been decreased from 50/80/110/140/170 to 50/70/90/110/130

Skarner

Q - Crystal Slash

  • Total damage ratio has been increased from 0.15 to 0.20
  • Cost has been reduced from 15 to 10 mana

Syndra

Q - Dark Sphere

  • Damage has been decreased from 70/110/150/190/230 to 70/105/140/175/210

Tristana

  • Explosive now deals 1% increased damage per 3% critical strike chance.

Veigar

Base stats

  • Base magic resist has been increased from 30 to 32.

Volibear

Q - Thundering Smash

  • Bonus movement speed has been decreased from 15/20/25/30/35 percent to 10/14/18/22/26 percent

Yasuo

Base stats

  • Base magic resist has been increased from 30 to 32

R - Last Breath

  • Damage has been increased from 200/300/400 to 200/350/500

Ziggs

Passive - Short Fuse

  • Bonus damage ratio has been increased from 0.3/0/4/0.5 to 0.5
  • Bonus damage multiplier to structures has been increased from 2x to 2.25x

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Nexus Blitz

Buffs

  • Azir: -5 percent damage taken
  • Ezreal: -3 percent damage taken
  • Kog’maw: -8 percent damage dealt and +5 percent damage taken
  • Le’Blanc: +5 percent damage dealt and -5 percent damage taken
  • Lee Sin: -5 percent damage taken
  • Riven: -5 percent damage taken
  • Taric: -5 percent damage dealt and +5 percent damage taken
  • Thresh: +5 percent damage dealt and -8 percent damage taken

Nerfs

  • Darius: -5 percent damage dealt and +3 percent damage taken
  • Illaoi: -5 percent damage dealt and +5 percent damage taken
  • Jhin: -5 percent damage dealt
  • Leona: -5 percent damage dealt
  • Neeko: -3 percent damage taken
  • Urgot: -5 percent damage dealt
  • Zyra: -5 percent damage dealt

Bug fixes

  • Players will not continue to burn after their round ends in a Prize Fight
  • Aurelion Sol won't keep his extra stars if he survives the last round of URF Deathmatch
  • Jungle items will provide mana regen in the entire jungle. This includes the Red Buff area and the jungle in between lanes
  • Rift Herald Mercenary will no longer get placed permanently in Stasis if it is active during the Prize Fight
  • Toggle spells will be toggled off while a player is spectating in Prize Fight or when getting into the Battle Sled
  • Hexflash will be refreshed to Flash for every round of URF Deathmatch
  • Jungle Guardian will no longer occasionally appear twice after getting killed
  • Gnar will not be able to cast W - Hyper and R - GNAR! in his Mini form after getting into the Battle Sled

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Image credits: League of Legends

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Published August 5th, 2020 at 17:17 IST