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Updated July 24th, 2020 at 13:48 IST

Overwatch patch notes adds major Moira buff and minor nerf to Genji in Experimental

Developers at Overwatch are testing out some hero changes in Experimental Mode which introduce a huge buff for Moira. Read on for full Overwatch patch notes.

Reported by: Danish Ansari
Overwatch patch notes
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Blizzard Entertainment has released a new patch update for the multiplayer first-person shooter, Overwatch, and the experimental card is now live. The latest update brings some extensive changes to Moira that will help upgrade her defensive abilities, and a small nerf to Genji, among other changes.

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Overwatch patch notes

Hero changes 

Genji 

  • Shuriken damage has been reduced from 30 to 28. 
  • Secondary Fire recovery has been increased from 0.65 to 0.75.

Developers have stated that recent buffs to Genji made the character more popular in plays, however, the changes made him too strong and hence there are now pulling back on some of those buffs. The change essentially aims to bring down his burst potential.

Moira

  • Biotic Grasp attach angle has been reduced by 37%
  • Biotic Orb radius has been reduced from 4 meters to 3 meters
  • Projectile slow amount (after finding a target) has been increased from -72.5% to -80%

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Damage per second will now scale depending on the distance between the target and the Biotic Orb

  • For a distance between 0 to 1 meter, it will deal 150 damage per second
  • For a distance between 1 to 3 meters, it will linearly scale down from 150 to 25 damage per second
  • The total potential damage that a Biotic Orb can deal remains unchanged at 200 damage total

Fade

  • It will phase out all allies who are within the distance of 6 meters, and self for a second post exiting the Fade
  • Phasing will make a hero immune to all the damages and effects. 

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Bug fixes

General

  • Fixed an issue where a user's presence was displayed under Arcade instead of a Competitive Open Queue match
  • Fixed an issue where at the end of a match and the end of season UI, players would see incorrect values for their career-high SR
  • Fixed an issue with custom games which led to forward spawn rooms to be seen as active for players on Deathmatch maps like Hanamura, Temple of Anubis, and Volskaya

Brigitte

  • Fixed a bug that would lead to continuous armour decay for heroes with inherent armour after getting several Repair Pack charges

Wrecking Ball

  • Fixed a bug where Wrecking Ball was able to strike at an enemy with the Roll Damage much faster than intended.

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Image credits: PlayStation Blog

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Published July 24th, 2020 at 13:48 IST

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