Updated May 15th, 2020 at 13:54 IST

TFT patch notes 10.10 brings new Galactic Armory and changes to strong Tier 1 Champions

Riot Games has added a variety of galaxies to the game and with the latest TFT patch notes 10.10, TFT gets its eighth galaxy. Read on for full patch update.

Reported by: Danish Ansari
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Teamfight Tactics has been supplement with a set of small changes with the latest TFT 10.10 patch notes before its mid-set update scheduled to take place on June 10. The TFT 10.10 patch notes bring a new Galactic Armory galaxy and a few other changes to the game’s system, traits, and champions. There are also some important bug fixes, as usual.

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TFT patch notes 10.10

Here is a list of complete TFT patch notes with the latest update.

Systems

  • Superdense Galaxy will now start granting a free Force of Nature after stage three carousel, which was at level five earlier.
  • When players try to use Neeko’s Help on a unit without any copies left in the bag, they will get a message notifying them why it isn’t working.
  • The chances of a random full item carousel has been reduced by a large amount, especially in earlier carousels.
  • Item drops are now slightly more likely to appear in earlier PVE stages.

New Galaxy

  • Galactic Armory: All players will start with the same two full items.

Updated Galaxy odds

  • Normal Game – 30 percent of games
  • Galactic Armory – 12.5 percent of games
  • The Neekoverse – 7.5 percent of games
  • Lilac Nebula – 7.5 percent of games
  • Medium Legends – 7.5 percent of games
  • Superdense Galaxy – 7.5 percent of games
  • Trade Sector – 10 percent of games
  • Treasure Trove – 10 percent of games
  • Star Cluster – 7.5 percent of games

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Traits

  • Mech Pilot Attack Damage – 100 percent of Pilots’ Attack Damage to 80 + 45 percent of Pilots Attack Damage.
  • Infiltrators will now jump irrespective of whether there is a target within their attack range at the beginning of a combat.
  • Space Pirate (4) Item Drop Chance changed from 20 percent to 25 percent.

Champions

Tier 1 Champions

  • Poppy Buckler Toss Damage: Changed from 100/175/250 to 100/150/200
  • Poppy Buckler Toss Shield: Changed from 200/350/500 to 200/300/400
  • Twisted Fate Wild Cards Damage (per card): Changed from 200/300/550 to 200/300/450
  • Xayah AD: Changed from 55 to 50
  • Ziggs Total Mana: Changed from 45 to 40

Tier 2 Champions

  • Yasuo Health: Changed from 600 to 700
  • Yasuo Total Mana: Changed from 100 to 90

Tier 3 Champions

  • Karma Attack Speed Bonus on Shield: Changed from 35 percent/50 percent/100 percent to 50 percent/75 percent/125 percent
  • Syndra Unleashed Power Damage (per orb): Changed from 80/120/200 to 100/150/250

Tier 4 Champions

  • Kayle Divine Ascent Waves Damage: Changed from 125/200/750 to 125/200/600
  • Vel’Koz Spell Damage: Changed from 425/550/2000 to 450/600/2000
  • WuKong Cyclone Targeting will now focus more on hitting the closest enemy that hasn’t been hit yet rather than a random one.

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Items

  • Chalice of Harmony Mana Restore: Changed from 10 to eight
  • Deathblade Starting Stacks: Changed from zero to one
  • Deathblade now shows the amount of Attack Damage that is gained rather than stacks
  • Morello & Red Buff Damage Burn: Changed from 27 percent to 25 percent

Bug fixes

  • Guardian angel does not strip certain combat enhancing effects anymore when it procs.
  • Some of the PvE enemies will no longer contort into balls and float around when they beat you in a match.
  • Xerath will fire a visual missile with a proper form when performing a critical auto-attack.
  • Miss Fortune won't have her Larger Cone upgrade anymore when the player who owns her hasn’t yet gone for an upgrade.
  • Fixed a bug where some players would come late to the first carousel.
  • Detection of click and drag has been improved to make it easier to move items and characters around on the board.
  • Equipped items will be visible again when you view your board from the carousel.

Mobile

  • Improvements with the general drag and drop. Moving Champions and equipping items should feel better.
  • The size and usability of the emote panel has been increased, which is especially useful for Silverwing players.
  • Tutorial and Ranked game icon status colours have been fixed and will be displayed appropriately.
  • Fixed issues that have been causing crashes between the ready check and loading screen.
  • Fixed case sensitivity for Greek in the Loadouts search bar.
  • The sounds of chat coming from the noisy neighbourhood PC players have been removed.

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Image credits: Riot Games

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Published May 15th, 2020 at 13:54 IST